Project

Learn to Fly

Learn to Fly is a company focused on developing social-emotional skills for leaders and teams, using methodologies based on neuroscience, positive psychology, and technology. Its programs include personalized mentoring and self-awareness journeys, aiming to boost engagement, productivity, and well-being in the workplace. The platform offers people analytics tools for HR and uses algorithms to match mentees with mentors, fostering a culture of continuous growth.

the problem

The core challenge of this project was: How can we transform LTF’s mentoring product into a scalable and recurring solution while maintaining a smooth and user-friendly experience, even as the user base grows?

This required a deep investigation into the barriers to expansion and user retention, identifying pain points and opportunities for optimization. The goal was to design solutions that could be replicated at scale, while also driving ongoing engagement.

That meant making the product more accessible to a broader audience and ensuring the user experience was intuitive, engaging, and compelling enough to support consistent, long-term use.

THE PROCESS
Discovery
Research & Discovery
Wireframe
Interviews
Design
Prototype
Development
Development
the solution

On the first day of the sprint, the focus was to deeply understand the problem and align it with the strategic goals of the stakeholders. We spoke with the customer support team to gather direct insights from users and kicked off an ideation session to explore potential solutions.

On the second day, we organized the ideas into a voting activity, with stakeholders helping to break ties. From there, we sketched out the most voted solution. The next phase was conducted remotely by the product team.

After the sprint, I began developing a mid-fidelity wireframe for interviews with PMOs. During this phase, I prioritized the ideas collected and conducted benchmarking to map out competitor practices.

In the interviews, we gathered valuable feedback regarding the relevance of the information, the visual clarity of the components, and the overall value of the dashboard as a scalable product. Based on these insights, I refined the design into a high-fidelity prototype, addressing the key needs and preparing it for future validation and development.

style guide
Typography

The Lato typography was chosen because it was already part of the company's design system, ensuring a consistent and familiar look for users, as well as excellent legibility on digital screens.

Lato
Colors

The colors used are aligned with Learn to Fly and are part of the company’s visual identity. In addition to the primary tones, pastel colors were also used, while still following the same color palette.

Grid

The 12-column grid ensures flexibility and consistency in the layout, allowing for a clear organization of elements.

Icons

The Phosphor icon library was chosen for this project due to its wide variety of styles and ease of customization, which helps maintain a consistent and flexible look across different interface components.